listless

A simple list app for Apple platforms
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commit bdbc6373eada02ce6e974616a953bdbd87812836
parent adc15e8d9b9154b1a202fbc9b26224f61d671d90
Author: Michael Camilleri <[email protected]>
Date:   Sun, 15 Mar 2026 21:20:08 +0900

Fix focus bug in macOS version

Prior to this commit, there was a bug where SwiftUI and AppKit would
conflict about which view had focus. This commit takes a bit of a
fragile approach and has a global flag that can be set to prevent rows
from accepting focus.

Co-Authored-By: Claude 4.6 Opus <[email protected]>

Diffstat:
MAGENTS.md | 1+
MListlessMac/Helpers/ClickableTextField.swift | 26++++++++++++++++++++++++--
MListlessMac/Helpers/TaskRowDragGesture.swift | 2+-
MListlessMac/Views/TaskListView.swift | 7+++++++
4 files changed, 33 insertions(+), 3 deletions(-)

diff --git a/AGENTS.md b/AGENTS.md @@ -117,6 +117,7 @@ Listless is a to-do list app for Apple platforms. It is intended to run on iPhon - **Focus management**: Single `@FocusState` enum (`FocusField` in `TaskListTypes.swift`) with `.task(UUID)` and `.scrollView` cases. Never use multiple @FocusState variables for related focus. Keyboard handlers return `.ignored` when wrong focus state. - **iOS focus cleanup**: On iOS, always dismiss focus by setting `focusedField = nil`, never directly to `.scrollView`. The `onChange(of: focusedFieldBinding)` handler intercepts `nil` to run cleanup (e.g. `deleteIfEmpty` for empty tasks) before redirecting to `.scrollView`. Skipping `nil` desyncs SwiftUI focus state from UIKit first responder and can cause crashes. - **Pending focus**: Set both `pendingFocus` and `focusedField` in `createNewTask()`. Do NOT resolve in `.onAppear` (race conditions). Clear `pendingFocus` in `startEditing()`. Guard `deleteIfEmpty()` against `pendingFocus` matches. + - **macOS key-view loop guard**: When Return/Escape ends editing via `makeFirstResponder(nil)`, SwiftUI processes the `@FocusState` change asynchronously. During reconciliation it can traverse the view hierarchy and make the first `NSTextField` become first responder, overriding the `.scrollView` assignment. `ClickableNSTextField.blockKeyViewLoop` is set to `true` before `makeFirstResponder(nil)` and cleared in the outer `onChange(of: focusedFieldBinding)` handler — keeping all non-editing text fields from accepting first responder until SwiftUI has finished processing. Do not clear this flag synchronously in `doCommandBy`; the whole point is that it outlives that call. - **Text editing**: iOS uses `TappableTextField` (UIViewRepresentable wrapping `UITextView`); macOS uses `ClickableTextField` (NSViewRepresentable wrapping `NSTextField`). Both use delegate/coordinator patterns to bridge to SwiftUI. Key gotcha: `onEditingChanged` callbacks from UIKit may arrive during a SwiftUI update pass — defer via `DispatchQueue.main.async`. - **Drag-and-drop**: Both platforms maintain `visualOrder` during drag and commit via `store.moveTask()` on release. macOS uses `onDrag` + `dropDestination`; iOS uses `LongPressGesture.sequenced(before: DragGesture)` via `.simultaneousGesture()`. - **Keyboard navigation**: macOS uses dictionary-based keybindings in `KeyboardNavigationModifier.swift`. iOS uses `KeyCommandBridge` (UIViewRepresentable) because iPadOS `@FocusState` silently fails with hardware keyboards — the iOS `body` does **not** use `.focusable()`, `.focused(equals: .scrollView)`, or `.keyboardNavigation()`. diff --git a/ListlessMac/Helpers/ClickableTextField.swift b/ListlessMac/Helpers/ClickableTextField.swift @@ -5,6 +5,24 @@ import SwiftUI class ClickableNSTextField: NSTextField { var onBecomeFirstResponder: (() -> Void)? + /// When true, text fields that are not currently editing refuse first + /// responder. Set around `makeFirstResponder(nil)` calls triggered by + /// Return/Escape so that AppKit's key-view loop does not jump focus to + /// the first text field in the window. + static var blockKeyViewLoop = false + + override var acceptsFirstResponder: Bool { + if ClickableNSTextField.blockKeyViewLoop && currentEditor() == nil { + // Allow click-initiated focus even while blocking the key-view loop. + if let event = NSApp.currentEvent, event.type == .leftMouseDown { + ClickableNSTextField.blockKeyViewLoop = false + } else { + return false + } + } + return super.acceptsFirstResponder + } + override func becomeFirstResponder() -> Bool { let result = super.becomeFirstResponder() if result, let event = NSApp.currentEvent, event.type == .leftMouseDown { @@ -191,14 +209,18 @@ struct ClickableTextField: NSViewRepresentable { // Checker priority inversion warning. This is internal to AppKit's // first responder machinery, not caused by our callback chain. if commandSelector == #selector(NSResponder.insertNewline(_:)) { - // Return key pressed + // Return key pressed — block the key-view loop until + // SwiftUI has finished processing the focus change. + // The flag is cleared in TaskListView's outer onChange. editEndReason = .returnKey + ClickableNSTextField.blockKeyViewLoop = true control.window?.makeFirstResponder(nil) return true // Prevent newline insertion } if commandSelector == #selector(NSResponder.cancelOperation(_:)) { - // Escape key pressed + // Escape key pressed — same blocking strategy as Return. editEndReason = .escape + ClickableNSTextField.blockKeyViewLoop = true control.window?.makeFirstResponder(nil) return true } diff --git a/ListlessMac/Helpers/TaskRowDragGesture.swift b/ListlessMac/Helpers/TaskRowDragGesture.swift @@ -108,7 +108,7 @@ struct TaskRowDragGesture: ViewModifier { // MARK: - Drag Source @MainActor -class DragSourceManager: NSObject, @preconcurrency NSDraggingSource { +class DragSourceManager: NSObject, NSDraggingSource { weak var sourceView: NSView? var isActive = false var onDragEnd: (() -> Void)? diff --git a/ListlessMac/Views/TaskListView.swift b/ListlessMac/Views/TaskListView.swift @@ -421,6 +421,13 @@ struct TaskListView: View, TaskListViewProtocol { updateMenuCoordinator() } .onChange(of: focusedFieldBinding) { oldValue, newValue in + // Clear the key-view-loop block set by doCommandBy on + // Return/Escape. Safe because all current endEditing paths + // target either .scrollView (not an NSTextField) or a new + // draft view (not yet rendered). If a future path needs to + // focus an existing text field, it must clear this flag + // before setting focusedField. + ClickableNSTextField.blockKeyViewLoop = false fState.focusedField = newValue handleFocusChange(from: oldValue, to: newValue)