crossmate

A collaborative crossword app for iOS
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commit c18a40d2b8a8f6eb9f37df4a82c652a8bf443196
parent 0e1bb7f2bc426325f7673be8de3337dabf88a073
Author: Michael Camilleri <[email protected]>
Date:   Sat, 20 Jun 2026 12:50:38 +0900

Use 'puzzle' rather than 'game'

Diffstat:
MCrossmate/Views/GameList/GameShareItem.swift | 10+++++-----
MCrossmate/Views/Puzzle/PuzzleModifiers.swift | 2+-
2 files changed, 6 insertions(+), 6 deletions(-)

diff --git a/Crossmate/Views/GameList/GameShareItem.swift b/Crossmate/Views/GameList/GameShareItem.swift @@ -56,7 +56,7 @@ struct GameShareSheet: View { .multilineTextAlignment(.center) .fixedSize(horizontal: false, vertical: true) - Text("Crossmate syncs games using iCloud. Your player name is shared with other players. Players can work on the same puzzle simultaneously or at different times.") + Text("Crossmate syncs puzzles using iCloud. Your player name is shared with other players. Players can work on the same puzzle simultaneously or at different times.") .font(.footnote) .foregroundStyle(.secondary) .multilineTextAlignment(.center) @@ -105,7 +105,7 @@ struct GameShareSheet: View { } else { Label("Link Sharing Disabled", systemImage: "link.badge.plus") .foregroundStyle(.secondary) - Text("This game already has its crossmate.") + Text("This puzzle already has its crossmate.") .font(.footnote) .foregroundStyle(.secondary) } @@ -182,7 +182,7 @@ struct GameShareSheet: View { } } } - .navigationTitle("Share Game") + .navigationTitle("Share Puzzle") .navigationBarTitleDisplayMode(.inline) .toolbar { ToolbarItem(placement: .cancellationAction) { @@ -208,9 +208,9 @@ struct GameShareSheet: View { private var headerSubtitle: String { if isInviteLimitReached { - "This game already has its crossmate. Puzzles are limited to \(ShareController.maximumPeoplePerPuzzle) players." + "This puzzle already has its crossmate. Puzzles are limited to \(ShareController.maximumPeoplePerPuzzle) players." } else { - "Anyone with the link can join your game. Puzzles are limited to \(ShareController.maximumPeoplePerPuzzle) players." + "Anyone with the link can join your puzzle. Puzzles are limited to \(ShareController.maximumPeoplePerPuzzle) players." } } diff --git a/Crossmate/Views/Puzzle/PuzzleModifiers.swift b/Crossmate/Views/Puzzle/PuzzleModifiers.swift @@ -235,7 +235,7 @@ struct PuzzleToolbarModifier: ViewModifier { Button { isShowingShareSheet = true } label: { - Text("Share Game") + Text("Share Puzzle") } .disabled(!session.mutator.isOwned) }