crossmate

A collaborative crossword app for iOS
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commit 8df7024aef31b2948138571a570e7b93fd88a661
parent 96c41c6a6ec95155afb6a4d684abb2f5ffaf649e
Author: Michael Camilleri <[email protected]>
Date:   Fri, 22 May 2026 00:20:47 +0900

Use player colour for info announcements

Diffstat:
MCrossmate/Views/AnnouncementBanner.swift | 5++++-
1 file changed, 4 insertions(+), 1 deletion(-)

diff --git a/Crossmate/Views/AnnouncementBanner.swift b/Crossmate/Views/AnnouncementBanner.swift @@ -5,6 +5,7 @@ import SwiftUI /// intended to live in the puzzle header (and eventually the game list) /// behind a `.transition(.move(edge: .top))` driven by the parent. struct AnnouncementBanner: View { + @Environment(PlayerPreferences.self) private var preferences let announcement: Announcement let onDismiss: (() -> Void)? @@ -37,7 +38,9 @@ struct AnnouncementBanner: View { private func backgroundTint(for severity: Announcement.Severity) -> Color { switch severity { - case .info: return Color(.tertiarySystemFill) + // Match the Clue Bar's faint author-attribution tint so info-class + // banners read as part of the puzzle chrome rather than a system fill. + case .info: return preferences.color.authorTintFill case .warning: return Color.orange.opacity(0.18) case .error: return Color.red.opacity(0.18) }